Wednesday, 31 January 2018

Adobe fuse and Mixamo

In the lesson today I went onto  Adobe fuse and made a customized male character that would be used as the human model for the game in the forest level. I made the character where winter like clothes so he would fit into the cold environment in the forest.






After making the model I went into mixamo and found different actions and poses  that could be used for the character, The main poses and actions would be a walking, running, injured, dying, and exhausted.


Wednesday, 24 January 2018

Schedule


Basic schedule for term 1 I might not stick to it completely but its there as a guideline.


Thursday, 18 January 2018

Drawings and models

drawing of a torch and battery so I had and idea of what  wanted I also got an  image of what I wanted to design. I wanted to make one of the old big and clunky torches that look like they could do damage if you hit some one with them.
Old torch 

concept drawings 



models 
The models for both the torch and battery used cylinders and cones. I made the scaling to a box that had the height of 160 cm 50 cm width and 30 cm length then measured it to what I thought the size of the torch would be to a person. 
Torch

Battery



Wednesday, 17 January 2018

Bridge

Drawing to show a simple guide line on what I want the bridge to look like if not similar to it.

Side and Birds eye view of the bridge

Underside of the bridge.


In the lesson today I made a bridge which consisted of 50+ cubes and cuboids In making the bridge I made 5 different cuboids which all got duplicated a lot. Some shapes got used on two times while others duplicated 10+.
each shape used
I measured each shape to a cuboid which had the measurements of 160 cm, 50 cm, 30 cm. (height,width, length.) The light green board was used as the panels for the floor/path of the bridge. The blue board is the horizontal hand rail, and the red board is the vertical part of the hand rail. The darker green board is part of the under support.