When making the board game everything had it's own document which was then put onto one document. I created a folder called Board game a saved each individual asset into it, There is a document for a red square and a separate document for the blue block both blocks where made in a document that was measured at 256 x 256 pixels.The board it self was measured at 2560 x 2560 pixels.With the singular blocks I beveled and embossed them so it with give it more of a 3D effect instead of looking plain and flat.


To make everything line up and fit I used Ctrl + K which took me to the preference window where I went to the Guide, Grids, and Slices section where I made the grid line on the main board 256 with a subdivision of 1.After that I had a black background which had 100 squares all of which where 256 x 256 pixels in size, I filled in 64 of these with the colored squares I made 32 Red and 32 Blue, The rest where the border which was purple and had also been beveled after they where all set out together.
The complete board layout (minus ladders and dragons)
For the ladder I used the 256 x 256 pixel measurement for making the ladder I selected the color I wanted to use which was a brown (Which looks like silver if put into a jpeg) I then used the grid which had a subdivision of four I then held shift and drew the ladder, after that I beveled and embossed it to give the 3D effect and so it would look a bit more realistic for a ladder in a snakes and ladder game.
I then put a texture I found online behind the bored and changed the opacity so it would put a nice effect on the tiles.
I added the numbers on with the size of 72pt and used the font Rosewood std which has like a circus font look.
After this I added the ladders randomly on the board so they connected certain numbers to other numbers. I also put the effect of drop shadow so it sticks out more and looks like a ladder that leaves a shadow when leaning against something.