The chimney is just to different sized cylinders put on top of each other which had another a cylinder put inside which then had Boolean used on it so that it would be hollow all the way through until you could see the bottom of the hollow sphere, On the bigger of the two cylinders I added edit mesh do it then selected vertex where I highlighted the entire midsection of the cylinder and the adjusted the size so it would go in on itself and create a curve effect to it.
For the legs and the section that they attached to I used a torus (doughnut shape) and cylinders which I just made really small so the proportions would look right on the rest of the model.

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