I started of with a simple 20X20X20 box in 3DS Max which had two segments I deleted one of the segments which left me with the other half which was hollow, I then used the mirror tool and mirrored the shape I made the mirrored section a instance so that meant anything I did to the original half would happen to the other half. After mirroring I extruded a bit from each side and moved them about to add small details. I extruded three sections at the front section and moved them about and resized sections so I had a basic idea of what section was which, The wings where made up of four sections on each side and tail was made up of 3 sections which I resized to be bigger and look like a fan shape.
After making the basic model I started adjusting sections and using the chamfer tool. I grabbed the vertex's on the wings and adjusted them to look more like wings so they where curved I also moved them so they where tilted I also tilted the tail feathers so the model wasn't to flat and had a bit of shape to it. After that I went to the bottom of the bird and used the chamfer tool at the bottom of the bird near the back and then extruded and adjusted to form legs.
After that I turbo smoothed the object and adjusted anything that seemed out of place.
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